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  • Writer's pictureSirFeds

Warlock Arc 3.0 PvE Builds

Updated: Dec 17, 2022

Electrify your enemies with the Season of Plunder's new Arc 3.0 abilities!

Once again, we have been introduced to a new subclass 3.0 and once again, we must go over the new keywords to have a better understanding of what we can do with each of our abilities and weapons. However, this time there are less than what Void and Solar brought to the table.


Buff Keywords:

  • Amplified: Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with Arc damage makes you amplified.

Debuff Keywords:

  • Blind: Combatants are disoriented and cannot fire their weapons. Opposing player's HUD is removed and their vision is obscured.

  • Jolted: The target is charged with destructive Arc Light. As they take additional damage while jolted, they chain lightning to nearby targets.

Additional Keyword:

  • Ionic Trace: A bolt of pure Arc energy that travels along the ground, seek toward its creator. When picked up, Ionic Traces grant ability energy.

Electric Feels

  • Subclass: Stormcaller - Stormtrance

  • Class Ability: Healing Rift

  • Movement Ability: Burst glide

  • Melee: Ball Lightning

  • Grenade: Flashbang grenade (quickest cooldown)

  • Aspects: Electrostatic Mind and Lightning Surge

  • Fragments: Spark of Resistance, Spark of Beacons, Spark of Discharge, and Spark of Amplitude

  • Exotic Armor: Getaway Artist

  • Ideal Stats: 10 Resilience, 10 Recovery

  • Exotic Weapon Choices: No specific exotic is required for this build

  • Legendary Weapon Choices: We have been having a lot of fun utilizing Salvager's Salvo special grenade launcher as it has Demolitionist and Chain Reaction as perk choices and synergizes with Spark of Beacons to create multiple blinding explosions while amplified

  • Mods: Harmonic Siphon x2, Focusing Strike x2, Innervation and Recuperation (not integral part but nice to have additional grenade and health regen), Elemental Ordnance, Elemental Armaments, Seeking Wells, Bountiful Wells, and Explosive Wellmaker

Read more on Electric Feels here.

Ionic Charger

  • Subclass: Stormcaller - Chaos Reach

  • Class Ability: Healing Rift

  • Movement Ability: Burst glide

  • Melee: Ball Lightning

  • Grenade: Storm grenade or Pulse grenade

  • Aspects: Electrostatic Mind and Arc Soul

  • Fragments: Spark of Resistance, Spark of Magnitude, Spark of Shock, and Spark of Beacons

  • Exotic Armor: Fallen Sunstar

  • Ideal Stats: 10 Resilience, 10 Recovery

  • Exotic Weapon Choices: Delicate Tomb or Cold, Coldheart

  • Legendary Weapon Choices: No specific Legendary choices this time though Chain Reaction swords like Half-Truths and Hero of Ages are always a ton of fun as well as a Voltshot Sailspy Pitchglass though our grenades and Delicate Tomb will Jolt enough targets

  • Mods: Harmonic Siphon x2, Focusing Strike, Momentum Transfer, Amped Up, Elemental Ordnance, Seeking Wells, Bountiful Wells, Explosive Wellmaker, and Font of Might

Read more on Ionic Charger here.

Ghoul's Harmony

We wanted to add in a fun build using some exotics that would capitalize on the Warlock Arc supers not being the strongest and we have to say, we found some beautiful harmony... Bad joke, but fun build. If you haven't tried Trinity Ghoul in a while, it is still a blast to play.

  • Subclass: Stormcaller - Chaos Reach

  • Class Ability: Healing Rift

  • Movement Ability: Burst glide

  • Melee: Chain Lightning

  • Grenade: Storm Grenade

  • Aspects: Electrostatic Mind and Arc Soul

  • Fragments: Spark of Resistance, Spark of Shock, Spark of Feedback, and Spark of Magnitude

  • Exotic Armor: Mantle of Battle Harmony

  • Ideal Stats: 10 Resilience then Recovery

  • Exotic Weapon Choices: Trinity Ghoul

  • Legendary Weapon Choices: Any Arc damage Power weapon with Voltshot

  • Mods: Amped Up, Trace Evidence, Elemental Ordnance, Elemental Armaments, Melee Wellmaker, and Font of Might

Read more on Ghoul's Harmony here

Surge

Our final build in this guide is solely focused on the new Lightning Surge melee ability that was added with the Season of Plunder and Arc 3.0. The ability feels fresh and is potent in solo and multiplayer content.

  • Subclass: Stormcaller - Stormtrance or Chaos Reach (we spend most time using Lightning Surge anyway)

  • Class Ability: Healing Rift

  • Movement Ability: Burst glide

  • Melee: Chain Lightning

  • Grenade: Flashbang Grenade

  • Aspects: Electrostatic Mind (or Arc Soul) and Lightning Surge

  • Fragments: Spark of Resistance, Spark of Ions, Spark of Feedback and Spark of Recharge

  • Exotic Armor: Claws of Ahamkara

  • Ideal Stats: 10 Strength then Resilience

  • Exotic Weapon Choices: Monte Carlo

  • Legendary Weapon Choices: Voltshot Brigand's Law if anything otherwise unimportant

  • Mods: Amped Up, Melee Wellmaker x3, Bountiful Wells, Focusing Strikes, Well of Ions or Striking for additional weapon damage or more ability regen

Read more on Surge here.

Thanks for reading our Warlock Arc 3.0 PvE Build Guide. We have a lot of fun testing and messing around with different weapons and exotics. Like our socials for more content updates and subscribe to our emails to know whenever another build guide is published! Enjoy!

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